| Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1408
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Posted - 2014.05.22 17:10:00 -
[1] - Quote
CCP Fozzie wrote:Gustav Mannfred wrote:Why limited to 3 per ship, when they dont give realy much warp speed increase? Because of Avatar. Why do you need more than 3? Orca has only 2 low slots.
All joking aside, I do hope these modules are temporary placeholders to test their impact before releasing easier to obtain versions. Also, while I do like that they will be good for slow warping ships, I don't like that they will be lousy for the fast warpers. It's okay I guess, since there still are the percentage-based rigs.
I'm not sure how I feel about this module. I'll have to wait and see. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1408
|
Posted - 2014.05.22 17:17:00 -
[2] - Quote
baltec1 wrote:Colman Dietmar wrote:I understand that these are aimed at capital ships. It would be nice if there were percentage-based warp speed mods (as in, not weaker than warp rigs), something subcaps could also benefit from. Again, a percentage based mod would help the already fast ships a lot more than the slow ships that need them. They would cause balance issues. Not necessarily. The slow ships generally have more low slots. They also generally have more powergrid. If it cost, say, 10-15 MW, it would still be usable on interceptors, though most people wouldn't put one on anything faster than a blockade runner, and even just given that it takes a low slot, you still probably wouldn't commonly see them on anything faster than a heavy interdictor. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1408
|
Posted - 2014.05.22 17:18:00 -
[3] - Quote
Shpenat wrote:Can anyone explain me why are these modules hard capped at 3 per ship instead of being stacking penalized? Read my quote a few posts above. Fozzie explained it already. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
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